SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMSADPCM in audio/SDLwave.c (inside the wNumCoef loop).
"https://storage.googleapis.com/osv-test-cve-osv-conversion/osv-output/CVE-2019-7573.json"