All servers running blaze-core <= 0.14.14, including blaze-http and http4s-blaze-server users, are affected.
Blaze, accepts connections unconditionally on a dedicated thread pool. This has the net effect of amplifying degradation in services that are unable to handle their current request load, since incoming connections are still accepted and added to an unbounded queue. Each connection allocates a socket handle, which drains a scarce OS resource. This can also confound higher level circuit breakers which work based on detecting failed connections.
The vast majority of affected users are using it as part of http4s-blaze-server <= 0.21.16. http4s provides a mechanism for limiting open connections, but is enforced inside the Blaze accept loop, after the connection is accepted and the socket opened. Thus, the limit only prevents the number of connections which can be simultaneously processed, not the number of connections which can be held open.
The issue is fixed in version 0.14.15 for NIO1SocketServerGroup
. A maxConnections
parameter is added, with a default value of 512. Concurrent connections beyond this limit are rejected. To run unbounded, which is not recommended, set a negative number.
The NIO2SocketServerGroup
has no such setting and is now deprecated.
If you have any questions or comments about this advisory: * Open an issue in http4s/blaze * Contact us according to the http4s security policy
{ "nvd_published_at": "2021-02-02T22:15:00Z", "github_reviewed_at": "2021-02-02T21:40:18Z", "severity": "HIGH", "github_reviewed": true, "cwe_ids": [ "CWE-400", "CWE-770" ] }