SDL (Simple DirectMedia Layer) through 2.0.12 has a heap-based buffer over-read in Blit3or4to3or4inversedrgb in video/SDLblitN.c via a crafted .BMP file.
{
"license": "CC-BY-4.0",
"sources": [
{
"html_url": "https://nvd.nist.gov/vuln/detail/CVE-2020-14410",
"published": "2021-01-19T20:15:12.287Z",
"database_specific": {
"status": "Analyzed"
},
"modified": "2025-03-20T17:01:20.517Z",
"url": "https://services.nvd.nist.gov/rest/json/cves/2.0?cveId=CVE-2020-14410",
"id": "CVE-2020-14410",
"imported": "2026-04-30T14:02:59.797Z"
}
]
}