The Audio File Library is a C-based library for reading and writing audio files in many common formats. The Audio File Library provides a uniform API which abstracts away details of file formats and data formats. The same calls for opening a file, accessing and manipulating audio metadata (e.g. sample rate, sample format, textual information, MIDI parameters), and reading and writing sample data will work with any supported audio file format.
Security Fix(es):
Heap-based buffer overflow in the readValue function in FileHandle.cpp in audiofile (aka libaudiofile and Audio File Library) 0.3.6 allows remote attackers to have unspecified impact via a crafted WAV file.(CVE-2017-6828)
Integer overflow in modules/MSADPCM.cpp in Audio File Library (aka audiofile) 0.3.6 allows remote attackers to cause a denial of service (crash) via a crafted file.(CVE-2017-6839)
Integer overflow in sfcommands/sfconvert.c in Audio File Library (aka audiofile) 0.3.6 allows remote attackers to cause a denial of service (crash) via a crafted file.(CVE-2017-6838)
Heap-based buffer overflow in the decodeBlockWAVE function in IMA.cpp in Audio File Library (aka audiofile) 0.3.6 allows remote attackers to cause a denial of service (crash) via a crafted file.(CVE-2017-6831)
The decodeSample function in IMA.cpp in Audio File Library (aka audiofile) 0.3.6 allows remote attackers to cause a denial of service (crash) via a crafted file.(CVE-2017-6829)
{
"severity": "High"
}{
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