This update for virglrenderer fixes the following issues:
Security issues fixed: - CVE-2017-6386: memory leakage while in vrendcreatevertexelementsstate (bsc#1027376) - CVE-2017-6355: integer overflow while creating shader object (bsc#1027108) - CVE-2017-6317: fix memory leak in add shader program (bsc#1026922) - CVE-2017-6210: null pointer dereference in vrenddecodereset (bsc#1026725) - CVE-2017-6209: stack buffer oveflow in parseidentifier (bsc#1026723) - CVE-2017-5994: out-of-bounds access in vrendcreatevertexelementsstate (bsc#1025507) - CVE-2017-5993: host memory leakage when initialising blitter context (bsc#1025505) - CVE-2017-5957: stack overflow in vrenddecodesetframebufferstate (bsc#1024993) - CVE-2017-5956: OOB access while in vrenddrawvbo (bsc#1024992) - CVE-2017-5937: null pointer dereference in vrendclear (bsc#1024232) - CVE-2017-5580: OOB access while parsing texture instruction (bsc#1021627) - CVE-2016-10214: host memory leak issue in virglresourceattach_backing (bsc#1024244) - CVE-2016-10163: host memory leakage when creating decode context (bsc#1021616)