The server in Chocolate Doom 3.0.0 and Crispy Doom 5.8.0 doesn't validate the user-controlled num_players value, leading to a buffer overflow. A malicious user can overwrite the server's stack.
{ "ubuntu_priority": "medium" }
{ "availability": "No subscription required", "ubuntu_priority": "medium", "binaries": [ { "binary_version": "3.0.1-1", "binary_name": "chocolate-doom" }, { "binary_version": "3.0.1-1", "binary_name": "chocolate-doom-dbgsym" } ] }